Nock: Hidden Arrow is a stealth archery dungeon crawl that eschews the resource-management elements you’d normally see in a dungeon crawl in favor of focusing on an immersive dungeon delving experience. The entire focus is on action and theme. The ideas is to have minimal (ultimately no) UI, with all necessary information received through visual and audio cues, and physical feedback.

Features:
  • Sneaking around to avoid detection.
  • Luring monsters into more advantageous positions (eg alone) so you can happily murder them or slip past them unseen.
  • Shooting stuff in the face. Or the back of the neck. I don’t judge.
  • More shooting stuff in the face.
  • Throwing stuff.
  • Solving classic dungeon puzzles.